The Team
The PlaneShift project is based on a team of talented developers spread around the world that collaborate to reach a common target. The main headquarter is located in Italy.
You can see a world map of PS Developers here.
If you want to be part of our development team look at the recruitment page for more information. (It also has a team organization chart.)
Luca Pancallo (Talad) ( info at planeshift.it, pancallo at netscape.net)
Responsibilities:
- Ensure project progress, build and expand organization, ensure coherency in all project areas, give guidelines to all leaders on operations.
Cale
Responsibilities:
- Find/Evaluate new 2D and 3D artists.
- Concept Art, Web page look, coordination of all 2D graphics.
- Coordination of all 3D models, 3D renderings, animations.
Members:
Associate Developers:
Background / Setting Leader
Mordaan, Venalan
Responsibilities:
- Find/Evaluate new world builders.
- Coordination of development of quests, legends, npcs, monsters, etc...
Background/Setting Members:
Background/Setting Associate Developers:
Eonwind
Responsibilities:
- Find/Evaluate new rule contributors.
- Create, test, debug all rules related to character creation, combat, magic, etc...
Background/Setting Members:
Background/Setting Associate Developers:
To be found!
Responsibilities:
- Find/Evaluate new programmers.
- Coordination of client development, interface with server.
Engine Programmers:
- Weltall
- Lucubro
- Jilare
- Eredin
- Jorrit
- Magodra
Engine Associate Developers:
To be found!
Responsibilities:
- Find/Evaluate new programmers.
- Coordination of server development, interface with client and db.
Server Programmers:
- Weltall
- Magodra
- Jilare
- Lucubro
- Acraig
Tuux
Music Members:
- Bruno Lagarde
- Lucubro
- Dana Hawkes
Music Associate Developers:
Public Relation / Recruit Manager
Coordination assigned to Luca Pancallo
Responsibilities:
- Find new recruiters, recruit, bring net-surfers to the PlaneShift page.
PR Associate Developers: